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#1899   03-06-2008 06:49 GMT       
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I came across this on another forum and thought it might be cool to try some of these out at Joe's. With 40 plus people, we should definitely look into splitting into 3 or 4 smaller teams for events like these:

Scenario Title: Downed Pilot
Scenario Summary and Objectives: Both Team Alpha and Team Bravo have been tasked to retrieve a downed pilot. Once the pilot has been recovered, the recovering team must escort the pilot to an extraction point. The pilot will have 5 minutes to determine his hiding location prior to the the beginning of the round.

Rules:
1. The pilot initially belongs to neither team and does not know either teams extraction point. Once the pilot is recovered by a team, he now is an asset to that team.
2. The pilot is allowed to provide recon info to the recovering team.
3. The pilot is allowed to utilize weaponary from the recovering team.
3. If the pilot is shot while in the care of a recovering team, that recovering team loses the round.
4. The recovering team wins the round by moving the pilot to the extraction point or eliminating the opposing team.

Variations/Modifications: A variation to the game allows for Team Bravo to "hunt" the pilot. If Team Bravo finds and kills the pilot before Team Alpha can "rescue" him, Team Alpha loses the round. Same core rules will apply in regards to the pilot.


Scenario Title: Presidential Assassination
Scenario Summary and Objectives: Team Alpha has been designated in providing security for the President. They must move him from entry point to extraction point safely. Team Bravo has been tasked in eliminating the President.

Rules:
1. The President can be armed with a side arm, however, he is not allowed to utilize team weaponry.
2. The President can provide recon info to security team.
3. The team must be within 15 yrds of the President at all times or forfeit the round.

Variations/Modifications: A variation on this scenario places the president at a secure location. Team Alpha will provide a defensive perimeter and Team Bravo must infiltrate defenses and eliminate the President within a specified time limit.

Scenario Title: Hostage/Rescue
Scenario Summary and Objectives:Team Alpha is tasked with moving the hostage from entry point to extraction point. Team Bravo is tasked with recovering the hostage by eliminating Team Alpha.

Rules:
1. The hostage cannot speak or provide recon info.
2. The hostage cannot utilize weaponry.
3. If the hostage is shot by Team Bravo, Team Bravo will lose the round. Same rule applies for Team Alpha.
4. Hostage must comply with all verbal commands given by Team Alpha.
5. Neither team is allowed to touch the hostage (using them as a shield, shoving them in particular direction, etc)
6. Team members must be within 15yrds of the hostage at all times or team will forfeit the round.

Variations/Modifications: A variation of this scenario places the hostage in a static location under Team Bravo's care. Team Bravo will be providing a defensive perimeter. Team Alpha must infiltrate, secure hostage and move the hostage to the extraction point.


Scenario Title: Predator
Scenario Summary and Objectives: Team Alpha is tasked with eliminating the Predator threat before the Predators assimilate the Alpha team. The Alpha team will start out with a 4 to 1 ratio to the Predator team.

Rules:
1. The Predator team will be given 5 minutes to set up their hunting locations.
2. If a Predator kills an Alpha team member, the Alpha team member is now a Predator. The Alpha team member must walk 20 yards behind the Predator before "changing".
3. If an Alpha team member kills a Predator, the Predator is out of the game.
4. The predator can only be killed by a chest or head shot.
5. The Alpha team is considered killed by a shot to any part of the body.


Scenario Title: The Hunted
Scenario Objectives and Summary: Team Alpha has been tasked with hunting down an elite enemy sniper during their final excursion. They have limited ammo and little recon info. The round is over when the sniper is dead or Team Alpha is eliminated

Rules:
1. The sniper is given 5 minutes to obtain his starting location.
2. The sniper will have all the ammo he can carry.
3. Team Alpha will only have 25 rounds per solider.

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SUCK MY BALLS!!!
#1902   03-06-2008 09:39 GMT       
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matt this way is a lot better that i could get into woods ball hide a find guy not 123 go this more like war ill get my camo on 4 that let us know so i can be prepared

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my balls in your face, paintballer 4 life
#1903   03-06-2008 11:09 GMT       
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yo that sounds awesome i definetly think we should try these games out

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#1913   03-08-2008 10:52 GMT       
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yea if we do one of them ill show up i might be out next weekend if the weather permits or if i can get money im goin to skirmish but idk well see wats happening

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im gonna kick ur ass except with paint
#2039   04-16-2008 14:44 GMT       
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little complicated but yea that would be awsome to try out

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Shoot me I dare you. All you see is unreal.